using System.ComponentModel; namespace SWRIS.Enums { public enum DamageLevel { /// /// 0 - 轻微 /// [Description("轻微")] Mild = 0, /// /// 1 - 轻度 /// [Description("轻度")] Light = 1, /// /// 2 - 中度 /// [Description("中度")] Moderate = 2, /// /// 3 - 较重 /// [Description("较重")] Severe = 3, /// /// 4 - 严重 /// [Description("严重")] Critical = 4, /// /// 5 - 超限 /// [Description("超限")] ExceededLimit = 5 } }