using System.ComponentModel;
namespace SWRIS.Enums
{
public enum DamageLevel
{
///
/// 0 - 轻微
///
[Description("轻微")]
Mild = 0,
///
/// 1 - 轻度
///
[Description("轻度")]
Light = 1,
///
/// 2 - 中度
///
[Description("中度")]
Moderate = 2,
///
/// 3 - 较重
///
[Description("较重")]
Severe = 3,
///
/// 4 - 严重
///
[Description("严重")]
Critical = 4,
///
/// 5 - 超限
///
[Description("超限")]
ExceededLimit = 5
}
}